jimkern ([info]jimkern) wrote,
@ 2009-01-31 01:59:00
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Current mood: accomplished

onward

I haven't touched left 4 dead in a few days.  The addiction has finally worn off.  I'm not the type of person to play a game longer than a month.  I've been playing this one sense it came out last year which is really good.  I guess I'm getting a little bored.  I know I'll be back once the new content arrives.

Part of the reason I've lost interest in L4D is my modding batteries are fully charged and going.  It only takes one small thing to light them back up.  This time it was getting the exploding arrows for the Ruin Bow working.  I've finished the weapon mode or alternate projectiles for Ruiner.  Ivan implanted a very simple to use, but powerful system.  I had a list of what each weapon was going to do, but that changed as I tried out the ideas.  It came out better and more useful than I thought many of them would in the end.  The alternate firing modes for weapons should have a use and feel cool to use.  Now they do.  The next time I update the Ruiner website, I'll detail out what each one is.  I still haven't shown none of the item pick up models yet.  I put that on my things to do list too.

I'm now tackling a bunch of other small task needed for the mod.  Our goal is to have everything but the animations wrapped up by the end of February.  I'm also really hoping to get some sort of game play trailer up around April.  Our goal currently is to have two more trailers up before release.



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